Group objects into assemblies, generate beam inventories, and export parts lists to CSV.
There are two ways to create an assembly from the Assemblies tab:
Creates an assembly from all currently visible entities. Isolate a structure or area first using the Takeoff tab's visibility controls, then click From Visible to capture exactly what's on screen.
Creates an assembly from entities you've selected (checked) in the Takeoff tab. Select the rows you want, switch to Assemblies, and click From Selection.
Once created, the assembly shows a category breakdown with colored chips and counts, plus a visual bar showing the proportion of each category.
Each assembly card has four tabs:
The Beam Inv tab is the standout feature. FF analyzes each object's bounding box to find the cross-section dimensions, determines the nominal size (e.g., 3.5x7.5" = 4x8 beam), and groups identical sections together.
The result is a complete beam inventory showing section size, name, quantity, total length, and board feet for each group. Expand any row to see individual members with their exact lengths.
This BBQ structure has 103 parts across multiple beam sizes — 28 rafters at 3.5x7.5" (755 BF), 8 beams at 2.0x13.5" (626 BF), 16 purlins at 7.5x7.5" (1,291 BF), and more.
Clicking the expand arrow on any row drills into the individual members with exact lengths and piece counts:
Here, 465 LVL Rafters at 1.7x11.9" are broken down by length — 132 pieces at 13'-9", 44 at 13'-3", and so on — totaling 5,020 linear feet and 8,437 board feet.
Each row in the beam inventory also has visibility controls — eye toggle to show/hide that beam group in the model and isolate to see only that group. This lets you visually verify what's in each section size.
Form and Field v11 — March 2026